图形标准
- 网络Graphics Standards;OpenGL;svg;ISO graphics standards;The Industry's Foundation for High Performance Graphics;Graphics Kernel System
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IBM公司最新的图形标准&XGA卡的原理和设计
The new graphics standard designed by ibm-xga theory of operation and design
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SVG是由W3C组织制定的可扩展矢量图形标准。
SVG is a Scalable Vector Graphics standard developed by W3C .
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OpenGL已经成为国际上通用的开放式三维图形标准。
OpenGL has already become the open three-dimensional graphic standard in common use in the world .
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Flash可能在Android上找到归宿,尤其是由于Android依旧缺乏对SVG(Web矢量图形标准)的支持。
Flash may find a home on Android particularly since Android continues to lack support for SVG-the web vector graphics standard .
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研究了在微机上应用三维图形标准OpenGL显示金属凝固数值模拟结果输出的原理和技术。
The principle and methods for displaying solidification modeling by OpenGL ( Open Graphic Library ) was studied .
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OpenGL作为通用的开放式三维图形标准,在三维模型重建方面有着广泛的应用。
As an popular open 3D graphic standard , OpenGL has been widely used on the reconstruction of 3D models .
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运用Visualc++为编程工具,opengl为三维图形标准,编程建立了眼球和眼外肌的三维立体静态显示模型。
3D static display model of the eyeball and extraocular muscles were built up by means of Visual C + + programmer and Opengl three-dimensional graphical criterion .
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OpenGL是一种三维图形标准,用OpenGL生成物体的三维透视景观图,方法容易,图形逼真。
OpenGL is a graphics standards of three dimensional . It is easy and really to generating three dimension perspective projection view of object .
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SVG技术作为一种新的Internet矢量图形标准,为基于Web的变电站培训仿真系统的实现提供了一种新的途径。
As a new vector graphic standard for Internet , SVG ( scalable vector graphics ) has provided a new way to actualize the Web-based TSS ( training simulation system for substation ) .
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介绍了基于VC++的编程环境及采用OpenGL图形标准的三维物体运动仿真系统的开发过程。
In this paper , a 3D model movement imitation system is founded which is based on VC + + and adopts OpenGL graphical criterion .
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该文论述了OpenGL三维图形标准的操作和特点,及Delphi语言进行OpenGL程序开发的可能性。
This text describes the operation and characteristic of OpenGL three-dimensional figure standard , and the possibility of using Delphi language for developing OpenGL 's procedure .
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基于图形标准PHIGS的用户界面的设计与实现
The Design and Implementation of User Interface Based on Graphic Standard PHIGS
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介绍了数控卧式铣床加工仿真模块开发,以Windows2000为开发平台,利用MicrosoftvisualC++6.0开发工具、MFC类库与OpenGL图形标准进行程序编制。
The thesis introduces how to develop the simulation software module for NC processing of horizontal mill . It bases on Windows 2000 and develops with Microsoft Visual C + + 6.0 , MFC and OpenGL .
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新的图形标准PHIGS具有许多优点。
New graphics standard PHIGS has more advantages .
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介绍了运用OpenGL图形标准制作真实感三维地形模型的技术方法,阐述了OpenGL的工作原理和三维模型的生成步骤及其相关问题和研究方向。
This paper introduces the technique and method of making three dimensional terrain model by OpenGL graphics standard , and expounds the working principle of OpenGL , creating steps of three dimensional model , related problem and study direction .
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SVG是W3C推出的一种基于XML的网络图形标准,有必要将AutoCAD中表达的船舶设计工程图纸转换为SVG格式,使设计图可以方便地在网上发布。
SVG is an Internet graphic standard in XML recommended by W3C ( World Wide Web Consortium ) . It is necessary to transform Ship design drawings in AutoCAD into SVG format , and publish them on the Internet conveniently .
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该系统以功能强大的VC++作为主开发语言,采用目前使用最广泛,被普遍公认的三维图形标准OpenGL作为图形开发引擎。
All this does good to the result of simulation . This system uses strong VC + + as its main development language and the 3D graphics standard & OpenGL which is now accepted and used widely as the platform of programming .
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AJAX是Web2.0核心技术之一,SVG是W3C组织发布的基于XML的图形标准,IEC61970系列标准能够使电力系统应用软件做到组件化和开放化,实现即插即用和互联互通。
AJAX is one of core technologies of Web 2.0 . SVG is a kind of XML-based graphics standard issued by W3C organization . IEC 61970 specification makes power system application easily component-integrated , plug-and-play , open and interconnected .
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在系统中引入OpenGL图形标准,通过OpenGL的函数实现OBJ文件中的三维模型几何重建,同时实现三维模型的各种辅助控制功能。
The geometrical reconstruction functions were realized with the standard functions of the OpenGL that is one kind of graphics standard and was included in this system , the accessorial control functions were also realized at the same time .
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目前它已成为开放的国际图形标准。
Now it has become the open international standard of graphics .
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我们将说明它与国际图形标准的区别。
Its defences to standard graphics interfaces will be presented .
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图形标准的现状与发展
The Present Situation and Advance of Graphics Standards
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本文是一篇有关用于扫描电镜图像放大倍率校准的三个微米级栅网图形标准样板的研究报告。
This paper reported the study on three micron-level grids pattern verified reference material for SEM magnification calibration .
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根据所传递的候选节点矢量,采用柔性间距选择,有效地减少了控制顶点数,同时应用三维图形标准以及图形函数库,在VC++6.0平台上完成了该软件的编制。
By the selection based on the flexibility of a passed candidate knot vector , the number of control points was reduced effectively . As a result , the above algorithm on VC + + 6.0 platform was completed by applying 3-D graphic standard and library OpenGL .
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CAD/CAM系统图形软件标准分析
Graphics Software Specification in CAD / CAM
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本文给出了一种实现位图图象叠映的处理方法&透明粘贴法,并在BorlandBGI图形接口标准中实现了该算法的C语言程序设计。
A kind of processing method that implements bitmap overlay - Transparent Pasting is presented , and its C programming is given in this paper .
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SVG是W3C支持的最新网络图形图像标准。
SVG is a latest web image standard supported by W3C .
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本文以三维图形软件标准OpenGL为工具,探讨数控仿真系统中三维图形的处理方法。
This paper mainly discuss the process of 3 D graphics by VC + + and OpenGL .
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计算机图形接口标准(CGI)的部分实现(控制与输出)
The partly realizing of CGI ( Control and Output )
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OpenGL是一种多平台的3维图形开发标准,是从事3维图形开发工作的必要工具,其稳定性、可靠性、可扩展性等特点赋予了其强大的生命力和应用前景。
OpenGL is a multi-platform standard for development of three-dimensional models . It is a powerful facility for three-dimensional graphics development .