多媒体通信

  • 网络multimedia communication
多媒体通信多媒体通信
  1. IP网络中多媒体通信技术的分析及其发展

    The development of multimedia communication over IP network and its technical analysis

  2. 基于IP多媒体通信技术的联合反事故演习系统

    Combined anti-accident maneuver system based on IP multimedia communication technology

  3. Internet、多媒体通信在中国的发展

    Development of Internet and Multi-Media Communication in China

  4. Internet视频组播是众多的网络多媒体通信应用中的重要组成部分,具有广阔的应用前景。

    Multicasting video over the Internet is an important component for various modern multimedia communicating applications .

  5. 随着Internet的广泛应用,人们对多媒体通信的需求日益增多。

    With the extensive application of Internet , the requirement for multimedia communications grows more and more rapidly .

  6. 通信技术的发展使得实时多媒体通信称为可能,数字信号处理(Digitalsignalprocessing)技术在软、硬件方面的发展提供了更多更丰富的多媒体应用。

    The development of Communications and Digital Signal Processing technology in both software and hardware has provided more multimedia applications .

  7. 基于DSP和ARM的嵌入式多媒体通信终端的设计与实现

    Design and implementation of embedded multimedia terminal based on DSP and ARM

  8. 出现了很多的多媒体通信系统,如多媒体会议系统、视频点播系统等,这些系统在IP网络上提供点对点及多点的多种媒体通信业务。

    These systems have provided many kinds of point-to-point multimedia communication services on IP networks .

  9. 基于QoS协商的多媒体通信拥塞控制机制的研究

    Research of Congestion Control Mechanisms Based on QoS Negotiation in Multimedia Communications

  10. 支持指定QoS的多媒体通信软件平台

    Software platform for multimedia communication supporting QoS setting

  11. 在因特网上进行实时多媒体通信时,实时运输协议RTP(Real-TimeTransportProtocol)已成为应用最广泛的核心协议。

    RTP ( Real-time Transport Protocol ) is the basic protocol in the multimedia communication in Internet .

  12. 基于概率度分簇的adhoc网络实时多媒体通信方案

    A Scheme of Real-time Multimedia Communication in ad hoc Networks Based on Probability Degree Clustering

  13. 基于SIP的多媒体通信穿越NAT/防火墙技术的研究和实现

    Research and Design of SIP-Based Multimedia Communication Traversing NAT / Firewall

  14. 一种基于PCI总线的多媒体通信子系统的研制

    Development of Multimedia Communication Subsystem Based on PCI Bus

  15. 多媒体通信与ATM传输网络技术

    The Multimedia Communication and ATM Transport Network Technique

  16. 移动多媒体通信中无线ATM接入和结构

    Wireless ATM Access and Architecture for Mobile Multimedia

  17. SIP是SessionInitialProtocol的简称,是由IETF制定的基于工P网络的多媒体通信协议。

    Session Initial Protocol , which is SIP for short , is multimedia communication protocol defined by IETF .

  18. 我们研究IPPHONE不仅限于IPPHONE本身,更重要的是着眼于IP多媒体通信和IP电话的各种增值业务的应用。

    We not only research IP Phone itself , but also focus on IP multi-media communication and various IP phone applications .

  19. 323和SIP是基于IP网络的多媒体通信的两大主流技术。

    323 and SIP are two great major technology of communication of multi-media based on IP network .

  20. 在Internet网络中,由于多媒体通信的需要,QoS路由技术已经成为研究的热点。

    On the Internet , QoS based routing has become the hot technique in order to fulfill the requirements of multimedia communication .

  21. 基于LAN的多媒体通信标准

    Multimedia communication criterion based on LAN

  22. TURBO码在无线多媒体通信中的应用

    Application of Turbo Codes to Wireless Multi-media Communication

  23. 在IP网络上多媒体通信中,H.323同样有着重要作用。

    H. 323 also plays an important role in multimedia communication based on IP network .

  24. MPEG-4在无线/移动多媒体通信中的应用

    Application of MPEG 4 Technology in Wireless / Mobile Multimedia Communication

  25. 本文介绍了一种基于Linux操作系统的嵌入式多媒体通信终端的软硬件方案的设计及实现。

    The paper introduces the software and hardware design of an embedded multimedia communication terminal based on Linux operating system .

  26. 使用SIP的融合多媒体通信

    Converged Multi-media Communication with SIP Communications ICs

  27. 基于SIP的多媒体通信研究与实现

    Research and Implement of SIP-Based Multimedia Communication

  28. 多媒体通信协议H.323和SIP的比较与业务需求分析

    The Comparisons and Practice Requirement Analysis between Multimedia Communication H.323 and SIP

  29. HFC接入网与宽带多媒体通信接入网技术研究

    Technology Research for HFC Interface Network & Wide-band Multimedia Communicated Interface Network

  30. 实验证明:通过优先保证实时通信所需要的CPU资源,终端能提供更好质量的多媒体通信。

    The method enables terminals to offer better multimedia communication quality by preferentially assigning CPU resources to real-time services .