游戏设计

  • 网络Game design;game designer
游戏设计游戏设计
  1. 我们将不会花费大量时间谈论PHP最佳实践或游戏设计技术。

    We won 't spend a lot of time talking about PHP best practices or game design techniques .

  2. 基于BREW平台的手机游戏设计与实现

    Mobile Game Design and Implementation Based on BREW Platform

  3. 基于DirectX9.0的3D游戏设计

    Design of 3D Game Programming Based DirectX 9.0

  4. 方块原理在Flash游戏设计中的应用

    Tile Elements Is Used in the Design of Flash Games

  5. 视频中最具创意的功能可能是为游戏设计的可多人操作的3D全息图。

    But perhaps the most innovative feature in the video is a 3D multiplayer hologram for gaming .

  6. 通过运用奖励玩家的强迫循环(compulsionloop,游戏设计术语,通过动作和恰当奖励之间的联系来保持用户粘性的结构&译注),这个游戏很容易让人上瘾。

    With a compulsion loop that rewards playing , games can be addictive .

  7. 3G手机的BREW游戏设计与实现

    Design and Implementation of BREW Game for 3G Mobile Phone

  8. 基于Silverlight在线游戏设计模式研究与实现

    Research and Implementation of Online Game Design Pattern Based on Silverlight

  9. 2012年3月,拥趸者众多的几位游戏设计大家在Kickstarter上发布了视频游戏项目DoubleFineAdventure,引来了330万美元投资。

    In March 2012 , a video game project called double fine adventure was posted by well-loved industry veterans and pulled in $ 3.3 million .

  10. ARM7的移植和游戏设计

    ARM7 Transplant and Game Design

  11. EFM教育游戏设计模型的构建与应用研究

    The Construction and Application of an EFM Model in the Designing of Educational Games

  12. 此外,本文基于RETAIN模型要点分析和提出的教育游戏设计策略的分析,结合教学系统设计和软件设计的流程,提出了教育游戏设计和开发的流程。

    Besides educational game design and development process be put forward based on the RETAIN model points , the educational game design strategy and instructional system design and software design processes .

  13. 任天堂SwitchLite质量轻,集成控件专门为支持手持模式的任天堂Switch游戏设计,有三种颜色可选:黄色、灰色和蓝绿色。

    A lightweight device with integrated controls designed specifically to play Nintendo Switch games that support Handheld mode , Nintendo Switch Lite is available in three colors : yellow , grey and turquoise .

  14. PopCap在游戏设计的投入有多少呢?

    How much input did PopCap have on the game design process ?

  15. 同时,在利用J2ME进行手机游戏设计时,还受到手机存储容量的限制。即一个游戏应用的大小是受到手机容量的限制的,这和PC或是PS游戏区别非常大。

    At the same time , the design of mobile phone game by J2ME is limited by the saving capacity of the mobile phone , which is very different from the PS or PC games .

  16. 任天堂证明了自己能够利用搞怪、有趣的人物以及复杂的游戏设计,超越其早期游戏设备(1985年的“红白机”(NES)和1989年的掌上游戏机GameBoy)的技术限制。

    Nintendo had proved able to transcend the limited technology of its earlier devices - the Nintendo Entertainment System console in 1985 and the Game Boy handheld in 1989 - with quirky , amusing characters and intricate games design .

  17. 本研究的创新点在于通过构建RPG教学游戏设计模式,开阔了学科教学游戏的设计思路,同时,也为学科教师设计和开发教学游戏提供了一定程度的借鉴与帮助。

    This makes the ideas of educational game design richer , and also provides some reference and help for subject teachers to design and develop educational game .

  18. 最后对案例的应用效果进行了调查分析,以此检查和完善EFM教育游戏设计模型的合理性和有效性。

    Finally , the application effects of the case were investigated and analyzed , in order to check and improve the rationality and validity of the EFM model .

  19. 自从2013年以来,科比和斯蒂贝尔已经一起投资了15家公司,其中包括体育网站“玩家论坛”、电子游戏设计公司Scopely,以及法律服务公司LegalZoom。

    Since 2013 , they have invested in 15 companies together including sports website The Players Tribune , videogame designer Scopely , and legal-services company LegalZoom .

  20. 我正为新的电脑游戏设计一个角色。

    I 'm designing a character for a new computer game .

  21. 该系列由四枚戒指组成,是根据流行的吃豆人游戏设计而成。

    Creative series of four rings inspired by the popular Pac-Man game .

  22. “现金流”游戏设计的目的,是为了帮助人们了解金钱是如何运动的。

    The game was designed to help people learn how money works .

  23. 根据“超级玛丽”电子游戏设计的惊艳的纸杯蛋糕。

    Amazing cupcakes inspired by Super Mario Bros video games .

  24. 您可以介绍一下游戏设计与文化这个专业的基本情况吗?

    Program Coordinator Game Design & Culture Lecturer in Interactive Media Development .

  25. 你是如何开始自己的游戏设计生涯的哪?

    TIME : How did you get started designing games ?

  26. 根据超级玛丽3.0游戏设计的超酷美甲!

    Awesome nail art inspired by the Super Mario Bros.3 video game .

  27. 基于社会化网络的游戏设计课程实验项目的研究

    Research on Experiments of Game Design Based on Socialized Networks

  28. 我们要给游戏设计投资更多的钱。

    We need to find more money for game design .

  29. 是否需要这部分取决于你的游戏设计本身。

    Add sections that apply to your game design .

  30. 将一些普通的行为心理学术语引入游戏设计

    Some common terms in behavioral psychology as they apply to game design considerations