实体对象

  • 网络Entity Object;Entity;Model
实体对象实体对象
  1. 设计实体对象模型转换规则和基于规则的模型转换引擎。

    In this paper , the author designs the entity object model transformation rules and the rule-based model transformation engine .

  2. 第三次业务逻辑层包含实体对象的基本代码,其他对象以此代码为基础。

    The third business logic layer contains entity object of the basic code , and other objects to code for the foundation .

  3. 构建面向实体对象的Java企业应用框架

    To Build Entity Object - Oriented Application Framework for Corporation in Java

  4. 专业CAD软件的实体对象模式及其实现

    Entity Object Pattern and Realization for the Professional CAD Software

  5. 从R树中检索具有最优偏好函数得分的轮廓实体对象作为第一个返回的实体。

    The algorithm searches the entity object of the best preference function value as the first return entity .

  6. 基于实体对象树FOOT模型和四层体系结构的GIS方法研究

    The Method of GIS Platform Based on Feature-oriented Object Tree ( FOOT ) and Four Tier Architecture

  7. 通过创建实体对象以及它们相应的JPAmanagerbeans,您将开始构建您的应用程序。

    You will begin building your application by creating entity objects and their corresponding JPA manager beans .

  8. 每个对象创建有7个SQL语句(反过来,每个对象又创建有7个不同的实体对象)。

    Seven SQL statements are created per object ( in turn , seven entity objects are created per object ) .

  9. 实体对象是JPA应用程序中使用的主要模型。

    Entity objects are the primary model used in JPA applications .

  10. 通过尺寸实体对象标识符(ID)及尺寸与图元的约束关系,实现了尺寸驱动的参数化变动设计。

    With the dimension ID and constraint relation between dimension and primitives , this paper has also realized the dimension - driven design .

  11. 时态GIS是地理信息系统的一个新兴的研究领域,时态GIS能够帮助用户跟踪分析实体对象随时间的发展变化。

    Temporal GIS is an emerging area of geographic information system ( GIS ), it can help users track and analyze the development of physical objects with time variation .

  12. 最后,在数据库的设计中,应用E-R图设计实体对象并生成相应数据表。

    Finally , we use E-R diagram for Database design .

  13. 研究了在AutoCAD环境中的板材下料数控仿真技术,给出一种通过增量修改图形实体对象实现的动态仿真方法;

    The emulation technology in AutoCAD is studied and a kind of dynamic emulation method is put forward , which is realized by incrementally modifying graph entity ;

  14. 因此,如何有效的对CGF实体对象及其行为进行建模,是CGF研究的重要内容。

    Thereby it is important to study how to modeling CGF and the behavior represent of CGF .

  15. 提出了面向地理空间实体对象树模型(FOOT),首先重点讨论了空间分区、空间聚簇、空间索引,然后分析了四层结构设计中的数据库服务层、应用接口层、应用层相关技术。

    A geo-spatial data model of feature-oriented object tree ( FOOT ) is presented . Spatial partitioning , spatial clustering and spatial indexing were emphatically discussed . Database services , application interface and application services in Four Tier Architecture are analyzed .

  16. 在一个JPA应用程序中,您总是在直接处理实体对象,并不需要书写任何基本的JDBC代码,以插入或更新数据库行。

    In a JPA application , you always deal directly with entity objects and do not have to write any of the underlying JDBC code to insert or update database rows .

  17. 虚拟实体对象建模语言SCPL

    Virtual artifact modeling language SCPL

  18. 基于控制论的基本思想,提出适应虚拟战场需求的虚拟实体对象行为模型ESCP。

    ESCP , based on cybernetics , is brought forward to fit modeling the behavior of virtual CGF entity in virtual battlefield .

  19. 根据计算机生成兵力的特点提出了基于控制论的CGF实体对象行为模型ESCP的概念模型、形式化模型和结构模型。

    Based on the characteristic of CGF , the thesis presents a behavior model of CGF entity named ESCP and its concept model , formalization model and construct model .

  20. 对于系统内部对象则用DARTS方法中的数据流图进行分析,数据流图中对数据的功能处理往往可以作为算法对象,数据存储往往就是实体对象。

    The data flow diagram in DARTS method was used to analyze system internal objects . Data processing in the DFD can often be seen as algorithm object and the storage of data can be seen as entity object .

  21. 基于元模型映射方法,应用QVT规范转换规则定义语言设计实体对象模型转换规则,在此基础上,设计基于规则的模型转换引擎,完成引擎的总体结构设计和主要功能模块剖析。

    By using the meta-model mapping method , the author designs the entity object model transformation rules basing on the QVT , and designs the model transformation engine on these rules ; and also presents the overall structure of the engine and its main function modules .

  22. 面向虚拟实体对象的行为建模关键技术研究

    Research on Key Technologies for Behavior Modeling of Virtual Artifacts Objects

  23. 对实体对象做出的变更会自动实体化到数据库中。

    Changes to entity objects are automatically persisted to the database .

  24. 基于实体对象层次模型的海量空间数据管理

    Management of massive spatial data based on feature-oriented object level model

  25. 大数量大粒度实体对象管理方案的设计与实现

    A Solution for Managing Large Quantity of Entity Objects with Coarse Grain

  26. 水库防汛业务的实体对象描述

    Describing of the entitative object in flood control of reservoir

  27. 基于控制论的计算机生成兵力实体对象行为模型

    Behavior Model of Computer Generated Forces Based on Cybernetics

  28. 模型驱动实体对象持久化框架实现与测试。

    The framework persistence of the model-driven entity object is Implemented and tested .

  29. 面向野外地质填图的空间实体对象表达计算机辅助区域地质填图

    Object styles of spatial entity for field geological mapping based on object-oriented method

  30. 是资源方法返回的特殊形式的实体对象。

    Is a special form of entity object that a resource method returns .